![]() VS provides us with some useful tools such as Unit Testing and debugging tools. The best way to work with MonoGame is to implement it in Visual Studio. If you're interested in setting up a MonoGame project for any other OS, you should MonoGame's website out. PremiseĪs I mainly work on Windows (and I have no access to macOS), this tutorial is going to teach you about setting up a MonoGame project in Visual Studio on Windows. Using Visual Studio to create your first MonoGame Project in C#. ![]() Setting Up a MonoGame Project in Visual Studio
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